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Water Elemental Turntable (3D)

Group project of two with Ilyes Boutemeur. The skeleton was created in ZBrush, where is was also painted, uv unfolded, and retopologized. It was then imported to Autodesk Maya for rigging each bones, and for animation. The animation was then imported in RealFlow to create a watery body, and the "turntable" it self. Everything was then imported back to Autodesk Maya for the render. The render was done using Pixar Renderman. When the render was done, every pass were then imported to Adobe After Effects for the final touches such as color correction.

Water Elemental Turntable (3D)

Creation Process

Retopologized ZBrush Model

Retopologized ZBrush Model